

But many of the bereaved family members, meanwhile, blame Animancy for the plague, believing that it is a punishment from the gods on the mortal civilisations for arrogantly trying to meddle in the realm of souls.īut currently, all of that is not of much concern to the Player Character, a foreigner who has arrived with a group of other immigrants to the Dyrwood, lured by promises of cheap land to settle and cultivate. This strange phenomenon, known as "Waidwen's Legacy", or by the less poetic (though no less foreboding) name "the Hollowborn Plague", has attracted the attention of animancers from all over the world hoping to prove the usefulness of their trade by finding the cause for the affliction as well as a cure. No other place is this conflict felt stronger than in the former colony of Dyrwood, whose people are ravaged by a strange and horrifying affliction, where the vast majority of newborn children enter the world without a soul, leaving them physically alive but in a completely catatonic and vegetative state, unable to do anything but stare blankly into nothingness.

The world may be about to enter a golden age as a result, but the rapid advances in technology and society occurring mark the era as a time of turmoil and conflict. Souls are not mere metaphysical abstractions they are quantifiable, measurable objects, and their discovery has had vast implications for society, leading to the founding of a whole new field of science know as "Animancy". Paradox Interactive signed a distribution agreement with Obsidian Entertainment to market and sell the game to the general gaming public. Including PayPal donations, the gross total budget of the game was roughly $4.3 million dollars. Meeting its initial funding goal of $1.1 million in 27 hours, it went on to break the site's funding record at the time (set by Broken Age), pulling in just shy of $4 million. Intended as a Spiritual Successor to Baldur's Gate, Planescape: Torment and Icewind Dale, the game was funded in October 2012 through the crowdfunding website Kickstarter, where it was pitched as Project Eternity. Pillars of Eternity is a computer roleplaying game by Obsidian Entertainment, released on March 26, 2015.
